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Starsector game engine
Starsector game engine








starsector game engine
  1. #Starsector game engine update
  2. #Starsector game engine Patch
  3. #Starsector game engine android

Top speed and maneuverability in combat reduced by 15%. We also provide introductary ingame Flash menus for our engine that you can use, to show how proud you are at using the StarEngine.Whether due to battle damage, manufacturing defects, or cycles of poor maintenance, this ship's engines are suffering from permanently degraded combat performance. When using our engine, you are not obligated to give our credits, although it is appriciated. The Star 2D Game Engine is licensed under the MIT License. Please read our contribution guide in case you would like to help in the development or file bugs. We would love to hear your feedback and suggestions, which you can post as an issue, next to the bug reports. The main developers and maintainers of the StarEngine are Cedric Van de Walle, Glen De Cauwsemaecker and Pieter Vantorre. This project is the successor of an engine made as a University project. You can also read our documentation in the header files of the engine code that allows you to write your game once, and deploy it on several desktop and mobile platforms. You can download the latest documentation our the StarEngine here ( comming soon). Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. You take the role of a space captain seeking fortune and glory however you choose. The documentation of our engine is generated via Doxygen. Starsector (formerly Starfarer) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. At that point we'll have several example applications and a big interactive tutorial to help you getting started! Further Documentation The engine is still in the alpha base, come back later when the engine reaches a beta stage.

starsector game engine

Premake integration to generate projects and compile your game easy and fast.Application: Generate an empty game project or start from a template.Quick and compact way to serialize your game data via Google's protobuf.Boost integration for containers and other small things.Garbage Collection system to manage your memory.Multithreading support to keep your games performant.Replay System for input and time intervals.Develop games in C++(11), C, Go and Chaiscript.Support for unit testing via Catch, which is also used for the engine code.Better code organisation via scenes and objects.Support for several Graphic APIS, giving you te freedom to choose.State of the art 2D physics thanks to Box2D intgration.A component system to boost code reusability and improve code organisation.

#Starsector game engine update

Update : Bethesda has announced on Twitter that Starfield has been delayed until the first half of 2023.

  • Develop quick prototypes or advanced 2D Games Starfield, the first game in a brand new series from Bethesda Game Studios, is coming to PC and Xbox in November and while that may seem to be a long way off yet, were already excitedly preparing for the release.
  • #Starsector game engine android

  • Deploy games on Windows, Linux and Android.
  • #Starsector game engine Patch

    The current version number and patch notes for this patch and the previous versions can be found here. You can find more information at our wiki. Keep in mind that we aim for a miniamlistic and compact game engine. Thanks to the many embedded opensource libraries we can provide you with all the features you might need. The goal is to allow very fast development, which is often needed in prototyping.

    starsector game engine

    It is written in C++11, but also allows you to write your games in C and ChaiScript. StarEngine is a Game Engine to develop 2D Games fast and easy.










    Starsector game engine